Something went wrong.

We've been notified of this error.

Need help? Check out our Help Centre.

About Me

I am a junior environment artist from France. I define myself as an art sponge.  From nature to industry, from trad arts to movies, i find inspiration in every elements of my numerous hobbies. My motto is "Watch, learn and share". From everything, with everyone. 


  • 3ds max: Low and high-poly modelling, Retopology, UVs, Pelt mapping
  • Maya: Low and High-poly modelling, UVs
  • ZBrush: High-poly sculpt, Retopology, Polypaint, Tileable textures, Map baking
  • Substance Painter: Texture creation
  • Corel Painter: Hand-painted Texture creation
  • Photoshop: Hand-painted textures, Realistic textures
  • XNormal: High poly map baking
  • Knald : Texture baking
  • 3D Coat : Retopology
Using Format